Refence 0.9.2
Refence » Devlog
After releasing on Google Play and uploading the demo to Itch, I posted at Reddit and get a lot of feedback.
Here is the changes in these three days.
- Remove the cost to reset hero skill tree, yay.
- The XP and copies required to rank up a hero have been reduced.
- Add currencies drop tooltip.
- The hit range of Lyra is reduced, but all the mobs can be summoned at the enemies' positions.
- To celebrate Christmas, Danta is now available in the demo.
- Balancing tweak to make it easier to pass through first waves for most heroes
- Skill tree reset button size tweak, and a "Insufficient Ruby" hint added
- Currencies panel is always visible
- Display a different outline for more important nodes in the research tree
- You can get some hints from heroes wandering in the castle
- Reduced the default BGM and SFX volume
- All four elemental statues added
- Hero's speech bubble can be toggled on/off
- Fix split projectiles position issue
- Hero XP Pack can affect the rank XP of future gained heroes
- All uncommon heroes are available in the demo
- Building upgrade costs have been reduced
- Reduced the cost of game speed research and increased max game speed to 2.5
- Reduced the cost of the Unlock Auto Choose research cost to improve QoL
Refence
a roguelike defence game, where you defence the wall with your heroes.
Status | In development |
Author | muurou |
Genre | Strategy |
Tags | 2D, Godot, Idle, Incremental, Pixel Art, Roguelike, Singleplayer, Tower Defense |
More posts
- Refence 0.9.53 days ago
- Refence 0.9.410 days ago
- Refence 0.9.315 days ago
Leave a comment
Log in with itch.io to leave a comment.